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{{Item Infobox
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{{Infobox/Object
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|image=Manga E224 Berserker Armor.png
| theme = gray
 
| image = E224-Berserker Armor-Manga.png
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|ename=Berserker Armor
 
|jname=狂戦士の甲冑
| name = Berserker Armor
 
 
|rname=Kyō Senshi no Kacchū
| kanji = 狂戦士の甲冑
 
  +
|first={{ep|222}}
| romaji = ''Kyō Senshi no Kacchū''
 
 
|creator=Dwarves{{qref|e226}}
| first = "[[Episode 222 (Manga)|Claw Marks]]"
 
 
|users=[[Guts]] (currently)<br>[[Skull Knight]] (formerly)
| creator = Dwarves{{qref|e226}}
 
 
|properties=Suppresses its wearer's pain and fear, allowing them to bypass the limitations of their body{{qref|e226}}
| users = [[Guts]] (currently)<br/>[[Skull Knight]] (formerly)
 
| properties = Suppresses its user's pain and fear, allowing them to bypass the limitations of their body{{qref|e226}}
 
 
}}
 
}}
The '''Berserker Armor''' is a suit of highly durable body armor forged by dwarves. Wearers of the armor are aptly named Berserkers.
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The '''Berserker Armor''' is a suit of highly durable body armor forged by dwarves. Wearers of the armor are aptly named Berserkers, due to the superhuman strength and inhuman ferocity they are bestowed.
   
 
== Story ==
 
== Story ==
The Berserker Armor was originally forged by dwarves,{{qref|e226}} imbued with a violent Od purposed for drawing out and manifesting its wearer's negative emotions. The armor eventually finds its way into the hands of the man who would become known as the [[Skull Knight]],{{qref|e237}} used by him for centuries to combat demonkind. However, its malevolent nature grew too much for him to bear, and so he entrusted it to his friend, the witch [[Flora]]. In her care, it remained locked away.{{qref|e222}}
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At an unknown point in time, the Berserker Armor was forged by dwarves, who imbued it with a violent od purposed for drawing out and manifesting its wearer's negative emotions; particularly fear and rage.{{qref|e226}} The armor was eventually donned by the man who became the [[Skull Knight]], used by him to combat demonkind.{{qref|e237}} Eventually, he entrusted the dangerous artifact to his friend, the witch [[Flora]]. In her care, it remained locked away.{{qref|e222}}
   
It is eventually entrusted to Guts after Flora's [[Mansion of the Spirit Tree|spirit tree mansion]] is invaded by [[apostle]]s of [[Griffith]]'s [[Band of the Falcon (Reborn)|reborn Band of the Falcon]]. In spite of [[Grunbeld]]'s immense strength, even after his fire dragon transformation, Guts easily withstands his attacks after donning the Berserker Armor and overwhelms the apostle in their clash.{{qref|e227}}
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It is later entrusted to Guts after Flora's [[Mansion of the Spirit Tree|spirit tree mansion]] is invaded by [[apostle]]s of [[Griffith]]'s [[Band of the Falcon (Reborn)|reborn Band of the Falcon]]. In spite of [[Grunbeld]]'s immense strength, even after his fire dragon transformation, Guts easily withstands his attacks after donning the Berserker Armor and overwhelms the apostle in their clash.{{qref|e227}}
   
 
== Abilities ==
 
== Abilities ==
[[File:E228-Berserker Capabilities-Manga.png|thumb|left|Berserkers are overcome with unnatural fighting tenacity.]]
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[[File:Manga E228 Berserker Capabilities.png|thumb|left|Berserkers possess preternatural strength and agility in battle.]]
The armor's ominous Od overtakes its user's mind, suppressing their fear and perception of pain.{{qref|e226}} This allows for the transcendence of subconscious limitations placed on the [[human]] body, granting its wearer extraordinary gains in strength and endurance coupled with an inhuman tenacity for battle. It can temporarily repair debilitating injuries in the heat of battle: reinforcing broken bones and forcibly reallocating dislocated joints, while simultaneously piercing the flesh of its wearer with thin barbs and spikes in the process. Such invasive reparation can lead to its wearer's untimely death, however; piercing into and reconstructing their injuries until their last drop of blood.{{qref|e227}} Rather than actually healing its wearer, the armor heals itself when pierced by powerful thrust attacks.
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The Berserker Armor's ominous od overtakes its wearer's mind, suppressing their fear and perception of pain.{{qref|e226}} This allows for the transcendence of subconscious limitations placed on the [[human]] body, granting its wearer extraordinary gains in strength and endurance coupled with an inhuman tenacity for battle. In this empowered state, its wearer is more than a match for typically-overwhelming supernatural creatures. The armor also temporarily repairs debilitating injuries in the heat of battle: reinforcing broken bones and forcibly reallocating dislocated joints, while simultaneously piercing the flesh of its wearer with thin barbs and spikes in the process. Such invasive reparation can lead to its wearer's untimely death, however; piercing into and reconstructing their injuries until their last drop of blood.{{qref|e227}} Rather than actually healing its wearer, the armor heals itself when pierced by powerful thrust attacks.
   
In addition to the perilous nature of the armor, it can induce raging insanity, by drawing out the wearer's most negative emotions, therefore dissolving the differentiation between friend and foe.{{qref|e242}} It can also cause chronic mental deterioration, providing a hotbed for its user's inner darkness to fester.{{qref|e290}} Upon inducing such rage, the armor's helm takes on the appearance of its wearer's inner beast. In Guts' case, the helmet and bevor are shaped like the [[Beast of Darkness]]' head and can function as a mouth, capable of biting enemies. When the armor is active, the helm's eye sockets glow red and Guts' face is completely obstructed; if in control of himself, however, the swordsman's face is partially visible and the helm's eye sockets stop emitting their red glow.
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In addition to the perilous nature of the armor, it can induce raging insanity, by drawing out its wearer's most negative emotions, therefore dissolving the differentiation between friend and foe.{{qref|e242}} It can also cause chronic mental deterioration, providing a hotbed for its wearer's inner darkness to fester.{{qref|e290}} Upon inducing such rage, the armor's helm takes on a distinct appearance. In Guts' case, the helmet and bevor are shaped like the [[Beast of Darkness]]; able to function as a mouth capable of biting enemies. When the armor is active, the helm's eye sockets glow red and Guts' face is completely obstructed; if in control of himself, however, the swordsman's face is partially visible and the helm's eye sockets stop emitting their red glow.
   
 
== References ==
 
== References ==
 
<references />
 
<references />
   
== Appendices ==
 
 
{{Terms}}
 
{{Terms}}
[[Category:Items]]
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[[Category:Objects]]
 
[[Category:Magical]]
 
[[Category:Magical]]

Revision as of 22:19, 10 February 2020

The Berserker Armor is a suit of highly durable body armor forged by dwarves. Wearers of the armor are aptly named Berserkers, due to the superhuman strength and inhuman ferocity they are bestowed.

Story

At an unknown point in time, the Berserker Armor was forged by dwarves, who imbued it with a violent od purposed for drawing out and manifesting its wearer's negative emotions; particularly fear and rage.[1] The armor was eventually donned by the man who became the Skull Knight, used by him to combat demonkind.[2] Eventually, he entrusted the dangerous artifact to his friend, the witch Flora. In her care, it remained locked away.[3]

It is later entrusted to Guts after Flora's spirit tree mansion is invaded by apostles of Griffith's reborn Band of the Falcon. In spite of Grunbeld's immense strength, even after his fire dragon transformation, Guts easily withstands his attacks after donning the Berserker Armor and overwhelms the apostle in their clash.[4]

Abilities

File:Manga E228 Berserker Capabilities.png

Berserkers possess preternatural strength and agility in battle.

The Berserker Armor's ominous od overtakes its wearer's mind, suppressing their fear and perception of pain.[1] This allows for the transcendence of subconscious limitations placed on the human body, granting its wearer extraordinary gains in strength and endurance coupled with an inhuman tenacity for battle. In this empowered state, its wearer is more than a match for typically-overwhelming supernatural creatures. The armor also temporarily repairs debilitating injuries in the heat of battle: reinforcing broken bones and forcibly reallocating dislocated joints, while simultaneously piercing the flesh of its wearer with thin barbs and spikes in the process. Such invasive reparation can lead to its wearer's untimely death, however; piercing into and reconstructing their injuries until their last drop of blood.[4] Rather than actually healing its wearer, the armor heals itself when pierced by powerful thrust attacks.

In addition to the perilous nature of the armor, it can induce raging insanity, by drawing out its wearer's most negative emotions, therefore dissolving the differentiation between friend and foe.[5] It can also cause chronic mental deterioration, providing a hotbed for its wearer's inner darkness to fester.[6] Upon inducing such rage, the armor's helm takes on a distinct appearance. In Guts' case, the helmet and bevor are shaped like the Beast of Darkness; able to function as a mouth capable of biting enemies. When the armor is active, the helm's eye sockets glow red and Guts' face is completely obstructed; if in control of himself, however, the swordsman's face is partially visible and the helm's eye sockets stop emitting their red glow.

References

  1. ^ a b c d Berserk :: Volume 26, "Berserker Armor (2)"
  2. ^ Berserk :: Volume 28, "Proclaimed Omen"
  3. ^ Berserk :: Volume 26, "Claw Marks"
  4. ^ a b Berserk :: Volume 27, "Fire Dragon"
  5. ^ Berserk :: Volume 28, "Roar of the Sea"
  6. ^ Berserk :: Volume 33, "Howl from the Darkness"